cross-posted from: https://lemmy.world/post/12495394

TL;DR This game is still really funny with crude humor that mostly holds up and gameplay that doesn't disappoint. Its showing some age but not enough to get in the way of the fun. If you're a fan of movies from around the year 2001, this is a must play.


An alchoholic squirrel platformer, an absurd scenario adventure, an excessive amount of swear words, a surprising amount of poop, more movie references than you can shake a stick at, and World War 2 are all shoved into a single N64 cartridge. What could go wrong?

This is a departure for Rare into a game targeted at adult audiences after producing family friedly platformers for years. Don't let the cute and cartoonish exterior of this game fool you, you're in for a ride from the moment the game boots up.

The Necessary Background

I think my enjoyment and perspective is relevant to my thoughts about this game so let me explain my biases here. As in previous reviews, this is not an attempt to talk about the game as it was 23 years ago. I'm placing this game in a modern context, especially since I never owned an N64 and wasn't apart of that era. This game is almost as old as I am, so keep that in mind.

The other disclaimer here is that I am not big on movies and tv or pop culture from this era. I'll explain more later about references, but a lot of them flew over my head. It isn't a large problem but again keep this in mind. With that out of the way...

Does the Game Play Itself?

No it doesn't. The gameplay here is fairly minimal coming off of the backs of the two Banjo-Kazooie games. No need to memorize complicated control layouts to progress. The controls here remain nearly the same throughout and lead to a pretty enjoyable, but simple, platforming experience. Most levels are fairly linear but aren't straightforward and require knowing your environment and exploring.

That isn't saying the gameplay doesn't evolve. Most of the moves you have access to come from a pad you stand on to activate. These usually change your interactions with the environment in some way. They give you a slingshot or missile launcher or maybe a bottle of booze for a scarecrow. It takes a lot of the thinking out of the game and lets you sit back and enjoy the adventure.

Previous games from the people at Rare had this feeling of a toolkit platformer where more tools were given to you but the tools you had stayed with you throughout the game. This led to complex controls and more often just meant that moves went underutilized or were shoehorned into levels. I appreciated the restraint shown here and to make use of the tools within each level only when needed.

A Squirrel and the Princess

In regards to the story, there isn't much here beyond a vague scenario given to the player. The characters and levels do a great job of telling a narrative but the core idea of the game is that many different scenarios are stiched together. It leads to a lot of varience in the atmosphere of the game.

Further backing that up is the soundtrack which, as usual, is something Rare did an amazing job with. When you enter an area made of entirely poop in the game, the main thing selling you on the disgust of it is the farts and burps in the music. And yes, I did just say that they are IN the music. I'll let you decide how to feel about that.

Conker's Great Stand Up Routine

This is the part of the discussion that makes or breaks this game for me. Is this game funny? And if so, in what way is it funny?

To answer the first question, it will be pretty subjective to you. I'll characterize the comedy by saying that it is crude and unsophisticated humor for the most part. Most of it holds up well considering comedy from the era and theres only a few things I'd say might cross the line with modern audiences. I thought most of the game was humorous, even if it didn't leave me on the floor crying from laughing.

The absurd scenarios and chracters are refreshing compared to a lot of games that play it more safely nowadays. That said, the references for movies will play into how much you enjoy your time here. For myself, I'd say that I understood a small portion of the references though even reading about them didn't make me think I'd view them the same way today.

For instance, there are short scenes where a movie scene is recreated and similar or exact lines are repeated as a reference. I found these amusing, but not funny per se. It ages similar to parody of anything else though. To give an analogy, it'd be like looking back on an SNL skit making fun of US president George Bush. You'd crack a smile, maybe laugh once or twice, but not like you would have while he was president. That being said, if Terminator, The Matrix, and Starwars are still fresh in your head you'll find this very amusing.

Wrapping Up the Red Squirrel

There isn't too much else to say about this game. Its humorous in a simple way, it looks great and sounds great, and the gameplay is varied and interesting. The game is on the shorter side so its easy to recommend this one. For those who worry about the humor side of it, play the first hour of this one and you'll know quickly if it clicks with you or not.

As a final wrap up, let me thank everyone who has been recommending me this game because I had a good time playing it. Let me know what your experience with this game was if you played it!

Feel free to check out my previous posts for write ups on other Rare games!

Banjo Kazooie Review

Banjo Tooie Review


When I saw a new game release called Turnip Boy Robs a Bank, it piqued my curiosity. Such a contrasting tone in both the gameplay visuals and setting that I wanted to know more. Then I saw that this isn't Turnip Boy's first outing, when he committed another crime in his first debut game, Turnip Boy Commits Tax Evasion. For $5 on Steam and GOG it was tempting, but when I saw I already owned it on Epic Games, which I got during one of those Free Promotions. It's hard not to give it a try.

So what is this wholesome game? Well it's a top down action game, and I'm tempted to call it a Zelda Title. Mostly due to the various puzzles including moving blocks, bomb-able walls and a portal... planter. But it feels and controls more like a twin stick shooter, especially since there is no dungeons to explore.

The gameplay is fun, but a bit too fetch questy which usually ends with you getting, or finding a document. Like a bill, a wanted poster, or a tax document, where you will proceed to rip it up. Turnip Boy is hysterical in just how much of a jerk he can be. He doesn't want to pay his taxes and he will do everything to avoid it. I love a game were the protagonist has a personality that isn't just a blank slate.

But while there is a lot I like about this game. I will be echoing a common criticism of this game, it's length. For a byte size adventure it's fine, especially for a "free" game or a $5 game. But for the price it's asking ~$15 I would've love to see a extra "boss"/"dungeon". The post game endless train combat arena is nice, but needs more enemies and variety to not feel like the repetitive slog it turns into after the second round of fighting the same 4 bosses.

But when it's on sale, which it often is, it's definitely a fun adventure that's worth getting. And from what it sounds like when Turnip Boy robs that bank, it should be a better experience.

Super Metroid (lemmy.ml)

Super Metroid's color palette and lanky sprite were always a turn off for me. But I'm finally giving it a chance on SNES (MSU-1 version) & I'm really enjoying it!

Vibes are: Quake + the movie Alien + Nine Inch Nails' album The Downward Spiral. Pretty cool aesthetic after all!


I was in a weird mood this week and wanted to re-play a PS2 game. I haven't felt in the mood to replay Breaking Da Rules since I made a video about it 9ish years ago (according to YouTube).

For those of you who either weren't born yet when this came out, or were too old to play these kinds of license games. This is your generic Platformer with [INSERT FRANCHISE HERE] slapped on it. Akin to a Spongebob Squarepants, or DuckTales.

This time it was The Fairly OddParents, based on their first Season of episodes. Where the levels are based off of various settings shown in the episodes or at times, ripping of the plot completely. While at times the story is a bit weak, I feel most of my complaints are nick picking compared to the quality which other license games had at the time.

Especially since the graphics are, at time, some of the better ages graphics I can remember from the time. It's nothing remarkable, but aesthetically the game feels like it was ripped right from the episode. Or at least it is for small characters, larger models are PS1 Hargrid levels of bad and funny.

The gameplay has also held up well. It's not anything special, nor anything I haven't seen before. Outside of Vertical Camera controls there's a good variety and no two levels feel the same.

Now it's defiantly not worth going out to get a PS2 or a GameCube out to play this game. It's good but not that Good. However it's a fun game to emulate, especially the PS2 port in PCSX2. Wide screen is fantastic, increase in the resolution makes the games aesthetics looks even better... and the jank even more noticeable.

For a game over 20 years old, it's held up well all things considered.

submitted 1 month ago* (last edited 1 month ago) by GreatAlbatross@feddit.uk to c/patientgamers@lemmy.ml

Currently, I'm waiting for a sale that puts the base game and phantom liberty at around £25.
Am I being a bit silly?
Is it worth picking up the next time GOG do a sale for around £38?

Edit: I'd just like to say thank you to everyone who has responded with useful information, and opinions on the game. I think I may treat myself next time the base game is £25 (and I have a weekend to play!)

submitted 2 months ago by Pluto@hexbear.net to c/patientgamers@lemmy.ml

cross-posted from: https://hexbear.net/post/1469260

It's a good watch.

I didn't know about the Zelda theme that plays at the beginning of Ocarina of Time till now, for example.

Also, video is 25:44 in case you want to invest; I used the picture-in-picture option to switch tabs while watching it.

submitted 2 months ago by Pluto@hexbear.net to c/patientgamers@lemmy.ml

cross-posted from: https://hexbear.net/post/1468725

Your thoughts?

I really liked the section of the video titled "CPU" 'cause it actually explained everything well and used sketch-noting or whatever you call it (I'm referring to the graphs here).

submitted 2 months ago by GrappleHat@lemmy.ml to c/patientgamers@lemmy.ml

In many games there are a lot of stupid filler items that you don't know what they do and they don't matter. (i.e. crafting ingredients). They are so ubiquitous across games that there ought to be a word for them. Sort of like a "MacGuffin" (except a MacGuffin moves the plot along, and these filler items don't).

Is there a name for these filler items? If not, got any ideas?


New Super Mario Bros, I think can be described in just one word. Good.

It's not fantastic, I know I've played better platformers, more memorable games with a lasting impression and from around this time. And yet, I will always compare these games to the quality of Good that Nintendo and this game has set here.

Back in the day this was a big game, as it was the first new 2D Mario game since Super Mario World 2: Yoshi's Island. Not that gamers were lacking with 2D Mario with the onslaught or re-releases on the GBA. But looking back on it now, this game is lacking quite a lot in terms of power ups, there's only 2, and the very linear level progression.

There is a lot more replay value than I remember, especially with worlds 3 and 7 being optional. But at a time where I can play New Super Mario Bros Wii, or U on my Laptop, there's very little in the way that makes this game stand out today.

It's gimmick is short lived, it does nothing which previous Mario games didn't do already, or did better. And while it is a very fun game to replay, my entire time replaying it, made me want to play another game.

Which brings me back to the top of the page. If I had to describe New Super Mario Bros in a word. I would use good. But I know it could've been better.

submitted 2 months ago by M500@lemmy.ml to c/patientgamers@lemmy.ml

Resident Evil 7 I’ve had this game for a while and finally sat down to play it. The game was amazing from start to finish. It legit had scary moments in the game. There were times where my heart was pounding and I was physically stressed walking through the house. The antagonists were really cool as were the boss fights. Fighting the mom was a little annoying, but it wasn’t too bad. This game is like a 10/10.

Resident Evil 8 Right off the bat I have to say this game was more fun, but less frightening. It had a few moments in the first half of the game, but the second half became action packed. I preferred the inventory system of this game and how all the crafting material, key items, and treasures were in a separate inventory. Since ammo was abundant I found myself just rushing areas instead of sneaking through them. While I think this game is better is most regards, I give it a 9/10 as it lost some of the scary stuff that resident evil 7 had. But, if 7 didn’t exist I’d give this a 10/10.

With that being said, I’m just about to fight the final boss of 8. But I have to say that both of these games look amazing on the steam deck. It runs perfectly as well. These games have been so good, that I’ll buy resident evil 4 remake as soon as I finish 8.


Thanks to the recent Ubisoft Giveaway, I was able to get my hands on Assassin's Creed Syndicate for the low low price of... free. I was waiting to get it on PS4 for a few bucks since I wouldn't have to use the UPlay, sorry Ubisoft Connect Client. But free is a better deal.

My thoughts on the game as simple. Assassins Creed Revelations must've been a pretty high peek for Assassins Creed to fall so low. Not just because the gameplay was so formulaic that I experienced everything the game had to offer after the first boss fight. But the game offered so little new in terms of gameplay and variety that I was done with the game only after offing half of the baddies.

And I don't think that this is the fault of a bland game design. But an issue of either a slow narrative, or lack thereof. You meet a colourful cast of characters from a Little Girl running a children information network, a man with a top hat with a B, and a Woman dressed in a nice 3 piece suit who runs a... smuggling... thingy. I genuinely can't remember these people since they are introduced and the only time I see them is in, in-game icons showing that I helped them by working on the gang.

Even the main Character Eve and Jacob (who I kept calling Jacob , Edward throughout the game since he acts just like Kenway), barely talk with each-other. And the only time they do is when you meet [INSERT HISTORIC FIGURE HERE]. Or when Eve is cleaning up Jacob after a rampage.

I feel with a repetitive game like a Ubisoft title, the game needs a more compelling narrative, like we'd eventually see in Assassins Creed Odyssey, but that game has it's own issues. Issues which I can feel take their roots in this game with a very spongy combat system. Thank god a knife in the throat or a bullet through the head will kill anyone irrespective of their "Level".

What's worse is that on PC, the game would crash for seemingly no reason, causing my PC to Blue Screen more time than I care to remember. But the sad thing about this is, I'd prefer to play it over Odyssey.

Is it tedious? Yes, but you can use the mechanics to get around it.

Is the story slow? Yes, but it is mercifully short and unoffensive.

Tie that along with an beautiful score from Austin Wintory, which I will be exploring later, and the game is a passable experience. There is a much more memorable game in the first two Assassin's Creed games then here, but for the price of Free, or what I see the XBone version of this game going for, it's not a bad way to kill a week.

submitted 3 months ago* (last edited 3 months ago) by Rose@lemmy.world to c/patientgamers@lemmy.ml
  • Saturnalia
  • Salt and Sacrifice
  • Ghostbusters: Spirits Unleashed
  • Railgrade
  • Ooblets
  • Tony Hawk's Pro Skater 1+2
  • Mythforce
  • Saints Row
  • Arcadegeddon
  • Monopoly Madness
  • Tom Clancy’s Rainbow Six® Extraction
  • Riders Republic
  • Vampire: The Masquerade - Swansong
  • Magic The Gathering: Arena
  • Far Cry 6
  • Voidtrain
  • Darkest Dungeon 2
  • Galactic Civilizations IV
  • Evil Dead: The Game
  • Pinball FX
  • Sifu
  • Omen of Sorrow
  • Phantom Brigade
  • Sonic Colors Ultimate
  • Trackmania
  • Jett: The Far Shore
  • Watch_Dogs: Legion
  • Tom Clancy's Ghost Recon® Breakpoint
  • Tom Clancy’s The Division® 2
  • Scott Pilgrim vs. The World: The Game

Hello gentlemen. It seems I've already have this in my collection, so maybe one of you want it?


% = G

Steam code. Comment below after you've redeemed it.

submitted 3 months ago by M500@lemmy.ml to c/patientgamers@lemmy.ml

Overall the game is OK, but it seems that the environment is kind of boring compared to Metroid Prime 1. But maybe it is just nostalgia. What are your thoughts?

If you agree, do you think they did a better job in Prime 3? I'll play that next.


and I can see where it got it's reputation for being one of the best single player FPS campaigns. Especially since the last FPS campaign I played was Wolfenstein (2009).

What I liked about it was it's length, this can be beaten in a day if you wanted to, or if you like taking your time, about 1-4 play sessions. The gun variety was good, the gameplay variety and scenarios was fantastic. I also liked how at times the game turned into a platformer.

That being said, this isn't a game I feel inclined to play again. For the $5 I spent on it, the game is fantastic, but I've defiantly played better shooter campaigns (looking at you Splatoons 1-3), and better FPS campaigns (Wolfenstein: The New Order). This is a solid B tier game, or if this was the 90's and early 2000's, a solid rental recommendation.

With that said, I can only advise the PC version if you plan to go online. If you are playing signal player you might want to get the PS4 or XBONE versions since Origin/EA App is needed to run even the signal player campaign. It's annoying and has been an issues for those with Steam Decks apparently.

Solid Recommendation from me, but get the console versions first if you have that as an option and don't care for Online. Or get it on Steam for like $3-$6 like it was in the last steam sale.


Since it is an optional one ("just" guarding a Stray Bead) you can ignore him and still enjoy the entire story without missing out on anything, but the little completionist in me just HAS to beat him every time.

In the Switch version you can record and replay the clip, then solve the "puzzle" ingame as long as you don't let go of the brush button for the entire time (otherwise it's an automatic fail). The PSII version does not offer this workaround, and after a couple dozen tries I got so impatient that I grabbed an erasable marker and drew the lines between the dots on the TV screen. Still took me three more tries to actually beat him.

I don't doubt that there are some people who didn't have any problems with Blockhead at all, but I'm curious about possible other workarounds. So, how did you do it?

submitted 3 months ago by M500@lemmy.ml to c/patientgamers@lemmy.ml

I think the ammo for the beam weapons is a bit stressful. I just got them and am wondering if using an infinite ammo cheat will ruin the experience or if it will make the game more enjoyable.

Maybe I will get ammo upgrades and it won’t matter.

What is your opinion on the matter? I don’t mind being stressed if it makes the game more fun overall.


Hey folks, just checking in to see what everyone is playing this week! Did you find a hidden gem or are you jamming on a classic? Let us know what you're playing and what you think of it.


Hey folks, what is everyone playing this week? Are you trying something new or returning to a previously played game or genre? How are you liking what you're currently playing?

submitted 4 months ago* (last edited 4 months ago) by the16bitgamer@lemmy.world to c/patientgamers@lemmy.ml

It's been over 10 years since the release of the Xbox One. I've had no need to buying one since I had a PC, and a Switch. Ever since they made the Xbox One S, I've kind of been looking it for the Rare Replay Collection. Since it's $10 Conkers Bad Furday and every other great Rare game. But I can't find it in myself to pad out it's library enough to justify buying an whole console. And buying hardware just to play one game doesn't sit well with me.

Here's how I've been handing my games thus far.

  • PC - for Multiplayer and cross platform games from this generation, since I refuse to pay for PS Plus and Xbox Live Gold

  • PS4 - for Sony exclusives & games better played on consoles, i.e. Assassin's Creed and Star Wars Jedi Fallen Order

  • Switch - for indi games and exclusives

Outside of Halo and Forza (which I was thinking of looking into), are there any other games exclusive too, or better on Xbox which might be missing.

submitted 4 months ago by M500@lemmy.ml to c/patientgamers@lemmy.ml

I decided to play through some of the 3d Zelda games as it’s been years and years.

First, I played through majoras mask as I have not played that since I was a kid when I last played it. I didn’t like it then and I absolutely hated it this time, too. I actually just stopped playing once I got to the moon.

After that I played, ocarina of time. I spent countless hours with this game as a kid and I enjoyed playing it again. I how much I remembered from this game. It’s pretty great and I think it holds up today. I played the ship of harkinian version of it.

I played a bit of link between worlds, the 3ds one and it was OK, but I found some of the puzzles to be a bit too confusing and I got a little frustrated with it once I made it to the dark world. I don’t plan to finish that game. I loved link to the past, but this one was just OK to me.

Before I decided to play these games again, I started with twilight princess. I got past the first temple and made it to kakiriko village. I got busy and put it down, I may pick it back up, but I’m in no rush.

The real reason I wanted to write is… Wind Waker! This game is amazing! I’ve played it on GameCube and the HD version. I forgot how much charm this game has. I used to say that OOT was the best, but I’ve completely flipped. I think WindWaker is the best of the Zelda games.

I’m not including botw and totk in this as they are a much different game. I love those games, but they are hard to compare to classic Zelda due to their differences.

submitted 4 months ago by Pluto@hexbear.net to c/patientgamers@lemmy.ml

cross-posted from: https://hexbear.net/post/757879

Video is 7:25 minutes long. Check it out.

Does anyone plan to get Assassin's Creed Mirage as well? Anyone else a fan of Assassin's Creed like I am?

submitted 4 months ago by Pluto@hexbear.net to c/patientgamers@lemmy.ml

cross-posted from: https://hexbear.net/post/742398


Anyway, do you agree?


Dear patient lemmings, I am in need of your help. I'm searching for games that have some GOD DAAMN OSTs and come with a great story or/and gameplay.

Games that tick these requirements for me:

  • Danganronpa 1/2/V3 + Ultra Despair Girls (most recently finished)
  • Persona 4/5 (waiting for Persona 3 remaster)
  • NFS Most Wanted (2005, 2012), Carbon, ProStreet
  • Doom 2016, Eternal
  • Test Drive Unlimited 2
  • Life is Strange
  • Ace Combat 7
  • Omori
view more: next ›

Patient Gamers

8492 readers
68 users here now

A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

founded 9 months ago