I have too many Half-life games and mods installed and refuse to remove them to make room for other, larger, games.
Now I will have to try the bucket%.
I have too many Half-life games and mods installed and refuse to remove them to make room for other, larger, games.
Now I will have to try the bucket%.
Some games give you a story that sticks with you and you love them for that (Half-Life, To The Moon, Bioshock Infinite). Some give you an experience that sticks with you but no story to speak of (like Doom and Doom II, which I still play).
What I dislike is having to deal with people in my games. I already do that in reality, thank you very much.
To me games are about escaping reality.
I've been doing that for years. I genuinely do not know how to fix Windows anymore. Took a while for my family and friends to accept since I "work with computers" but now they don't automatically come to me when Windows breaks.
That has been a pain point for a long time, along with signing and verifying digital signatures in PDF documents in Linux.
Adobe is up there along with Nvidia on my top of shitty companies that actually hinder Linux adoption by ignoring it.
I can hear this picture.
Skyrim SE, yet again. At this point it feels like a second job.
It will. Keep in mind that, depending on the type of job, you'll have to keep learning new tech just to keep up: virtualization, containers, orchestrators, automation, backups, logging, auditing, scripting and God knows what else. It's a good starting point to get you the jobs that the Windows crowd won't touch because of the command line.
Portal / Portal 2
"Science Is Fun" is a great track, as are the end songs "Still Alive" and "I Want You Gone".
I have something like that running Haiku. Try it, you'll be surprised.
I played it for like an hour or so, but it didn't click either. I'll give it another go one day, but there are just too many games in my backlog right now
Yes.
For me it would be harder to gather the same know-how on closed systems, because you need your company to back your training on the tools you need to do a job, spend money on the licenses, jump tool when the vendors decide to discontinue a product, etc. Where I come from, if you work for a small company you'd be expected to learn as you go. Maybe things are better now, I don't know.
In my opinion Linux (well, FOSS actually) gave me a great big box of small Lego^TM^ bricks and the freedom to build anything out of it. So I've worked with HW clusters, then virtualization was all the rage when CPUs gained more power, then containers, then container orchestration, then cloud... Complexity is increasing, but the knowledge I gained from knowing that in the end it is just a bunch of processes running on a Linux kernel makes learning the next big thing more manageable.