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[-] ProdigalFrog@slrpnk.net 9 points 14 hours ago* (last edited 10 hours ago)

And, at least from what I recall, the incentive for bell to toss that excess money into research, is the corporate tax rates were so high it would've been taken from them if not spent anyway.

[-] ProdigalFrog@slrpnk.net 5 points 2 days ago

No idea, I just grabbed it from this post over on !THE_PACK@lemmy.world

[-] ProdigalFrog@slrpnk.net 12 points 2 days ago

Hol up, lemme update the to-do list...

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Consider watching this video with FreeTube, a nifty open-source program that lets you watch YouTube videos without Google spying on your viewing habits!

Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

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submitted 2 days ago by ProdigalFrog@slrpnk.net to c/anime@lemmy.ml
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Consider watching this video with FreeTube, a nifty open-source program that lets you watch YouTube videos without Google spying on your viewing habits!

Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

[-] ProdigalFrog@slrpnk.net 2 points 2 days ago

Apparently the version without the head sprinkler is the one that was most widely adopted.

[-] ProdigalFrog@slrpnk.net 4 points 3 days ago* (last edited 3 days ago)

He lays out the financial reasons why you'd save money without a car, but it does assume you can afford to rent or get a loan for a house/apartment in a city in the first place. Are you suggesting that is an unreasonable demographic to target with this advice? Because that sort've implies that any cost-saving measure advice should only be for those in the most dire financial straights, if I'm understanding you correctly.

Homelessness is a horrible and cruel epidemic, but if anything, the advice in the video could be seen as helpful to avoid becoming homeless, or at least to ease the overall financial burden on people who are already on the edge, not for the wealthy, but that's just my take.

[-] ProdigalFrog@slrpnk.net 7 points 3 days ago* (last edited 2 days ago)

It's not entirely cut and dry, your money in a stock market index fund tends to keep pace with property appreciation when accounting for maintenance costs and property taxes. But you would be insulated from skyrocketing rents.

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[-] ProdigalFrog@slrpnk.net 2 points 3 days ago

I don't believe so. The only options I see in the settings is the ability to export and import lists and notes manually with a file.

[-] ProdigalFrog@slrpnk.net 11 points 3 days ago* (last edited 3 days ago)

1List is the best list-making app I've tried that's open source. Really polished and quick.

https://f-droid.org/en/packages/com.lolo.io.onelist/

Along those same lines, Notally is the best note taking app I've tried.

https://f-droid.org/packages/com.omgodse.notally/

And since someone else mentioned Voyager, I'll mention Eternity as well!

https://f-droid.org/packages/eu.toldi.infinityforlemmy/

Lastly, Weawow is the best weather app I've used, though Quickweather on f-droid is a close second (but requires an API key to work, so bit of a hassle to set up).

https://play.google.com/store/apps/details?id=com.weawow&hl=en-US

[-] ProdigalFrog@slrpnk.net 7 points 3 days ago* (last edited 3 days ago)

That's extremely sad to hear, I hope they recover someday :(

[-] ProdigalFrog@slrpnk.net 3 points 3 days ago

There's a few areas where it's lacking, the text tool being one of them, and it also can't export to PDF for professional book cover printing. But I'm not a professional photo editer either, and almost exclusively use Krita for editing anyway, since it's so my h easier to use.

[-] ProdigalFrog@slrpnk.net 23 points 3 days ago

gimp isn't being held back by money, they have over a million in bitcoin just sitting there from an old donation that grew in value. In over a decade, no one has figured out how to pay the taxes on it if they start using it to fund developers.

I read on reddit a long time ago that a UI designer tried to help improve gimp, but the devs were hostile to it (i may be remembering that wrong though). Considering how long its been with no UI improvements, I don't think gimp will ever revamp its UI. Instead, I think Krita has a good chance of moving into photo editing with enough funding.

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Orwell is the tall fellow at the very back, standing above the rest.

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submitted 4 days ago* (last edited 4 days ago) by ProdigalFrog@slrpnk.net to c/patientgamers@sh.itjust.works

I've never been a fan of Visual Novels, or at least, of the ones I'd always come across. But I'm also a sucker for good cyberpunk, and a good story. When I saw that Snatcher might tick both those boxes, I decided to give it a shot.

Snatcher (nice use of negative space on that cover) is one of Hideo Kojima's earlier titles, originally released in 1988 for the MSX2 and PC-8801 over in Japan. It was only years later in 1994 that it was updated, ported, and localized for English speaking countries, exclusively for the Sega CD.

Kojima's now famous insatiable desire for lengthy cutscenes and dialog lends itself to VNs. As with many of his works, it's heavily inspired by whatever western movies he'd seen at the time. In this case, Snatcher is heavily inspired by Blade Runner.

You play as Gillian Seed, an ex-scientist with amnesia that's now working as a Junker (the equivalent of a blade runner) in Neo-Kobe, a cyberpunk metropolis that's not quite as dark and dreary as Bladerunner's, feeling more like something out of Akira.

The game features a surprising amount of voice acting, some of it actually pretty decent for a game of that era. It also has a particularly fantastic FM soundtrack courtesy of the Genesis' soundchip, and even some redbook audio for the intro (I'd recommend listening to the soundtrack even if you have no intention of playing the game).

The story for the game can get surprisingly dark and gruesome at times, though the overall atmosphere has a more 90's anime up-beat vibe. As an interesting anecdote, the gore in the Sega CD version is actually far more visceral compared to the Japanese versions, but the small amount of nudity that was in the Japanese versions is censored in the English localization.

Unlike some of his other games, this is one of Kojima's more linear and coherent tales; The characters are pretty fun to talk to, and the writing was compelling enough to make me push through some of the more dated design decisions (you sometimes will have to click the same action/dialog 3 times or more, despite the lack of any new information, before something unlocks to progress the story).

The gameplay is a bit more involved than a standard VN, sharing some attributes with an Adventure game.

In addition to being able to move around the city and various buildings (skillfully drawn with some of the finest pixel art of the era), the player has access to an inventory and can investigate various parts of a scene. There's a small combat mini-game that will sometimes spring up that was designed for use with a lightgun (The Konami Justifer), but thankfully the combat works just fine with a standard controller, and is used sparingly enough that it doesn't overstay its welcome.

In fact, I'd say the combat is surprisingly well integrated into the story, adding a bit of tension since you never know when it'll pop up (I imagine it would've been quite immersive back in the day with the lightgun, since you'd have to quickly drop your controller and physically 'draw' the pistol to defend yourself).

Snatcher is a short game, usually averaging about 4 or 5 hours for most people, but that's all it really needs to tell its tale, and by the end I was thoroughly satisfied.

The Sega CD version, or indeed any version, is no longer legally available to purchase anywhere. With physical copies being rare and demanding a premium ($200 or more), I'd recommend emulation to experience it.

In conclusion, I'd have to say that Snatcher changed my views on what a Visual Novel could offer, and opened me up to being willing to try more. I haven't spotted anything that has appealed in the same way Snatcher did, so if you have any suggestions, I'd be interested to hear them!

If you were like me, and generally glossed over this genre, maybe this write-up will convince you to give it a try as well. And if you do: good luck, Junker!

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Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

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submitted 6 days ago* (last edited 4 days ago) by ProdigalFrog@slrpnk.net to c/videos@lemmy.world

Consider watching this video with FreeTube, a nifty open-source program that lets you watch youtube videos while retaining your privately!

Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

Freetube is also available on Android!

Direct Youtube Link here, for NewPipe users: https://www.youtube.com/watch?v=vwn9tmcisFg

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submitted 1 week ago* (last edited 1 week ago) by ProdigalFrog@slrpnk.net to c/frugal@lemmy.world

If you have a friend with a costco membership, you can ask them to buy you some $25 Costco Shopcards, which you can use at the entrance to get into the store and at checkout to verify you can make a purchase. Anything you have over $25, they'll allow you to use an alternative method of payment to pay for it.

They make you turn in the card at checkout, so it's certainly not worth it if you go more than a handful of times a year, but for those who go less, it's a good way of avoiding the membership fee.

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ProdigalFrog

joined 1 year ago