175
submitted 1 week ago* (last edited 1 week ago) by simple@lemm.ee to c/games@lemmy.world

After years of rumours, it's finally happening.

all 28 comments
sorted by: hot top controversial new old
[-] Dasnap@lemmy.world 53 points 1 week ago* (last edited 1 week ago)

Fun fact: It's been as long between the release of RDR to this port as it was between the release of RDR and the launch of the N64.

[-] Chee_Koala@lemmy.world 7 points 1 week ago

Ouch, my hip.

[-] Sebastrion@leminal.space 24 points 1 week ago

I hope it won't cost 60 bucks.

[-] AceQuorthon@lemmy.dbzer0.com 30 points 1 week ago
[-] illi@lemm.ee 12 points 1 week ago

We waited until now. I'll wait some more if needed

[-] turtletracks@lemmy.zip 4 points 1 week ago

Wait? Yar harr...

[-] Nilz@sopuli.xyz 21 points 1 week ago

So much for the "Red Dead Redemption isn't big enough for PC" reason they gave for not porting it back in the day.

[-] Raiderkev@lemmy.world 10 points 1 week ago

I'm currently running through it on a switch. If they can port it to the fucking switch of all things, I don't see why not PC. Wild that they are finally doing it like a decade n a half later

[-] boonhet@lemm.ee 2 points 1 week ago

No idea what their real reason was, but the specific R* studio that made it hadn't ported a single game to PC in years at that point. Midnight Club II of 2003 was the last one and none of their subsequent releases got PC ports. Which sucks because I really sorta wanted to play Midnight Club LA back then.

Past RDR, they haven't done any games as a solo studio.

Could just be that someone at R* San Diego REALLY hated PC gaming?

[-] dual_sport_dork@lemmy.world 3 points 1 week ago

I would wager someone with an MBA got their knickers in a twist about "PC being the most pirated platform," did that thing like in cartoons where the dollar signs in their eyes turn into cents signs instead, and decided to just 86 the whole thing because they were deathly afraid that a couple hundred people who never in a million years would have paid for it in the first place would download it off of Kazaa or whatever was popular back then instead of giving Rockstar any money.

Just a guess.

[-] NewNewAccount@lemmy.world 21 points 1 week ago

For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.

In collaboration with Double Eleven, this new version adds PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality.

There’s also support for NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technologies, NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings, and more.

Check out the new trailer above and stay tuned for more details, including information later this week on how to pre-purchase Red Dead Redemption and Undead Nightmare at the Rockstar Store, Steam, or the Epic Games Store.

[-] potustheplant@feddit.nl 13 points 1 week ago* (last edited 1 week ago)

"up to 144hz"? What? Why would they put an fps cap?

[-] wonderfulvoltaire@lemmy.world 2 points 1 week ago

Most triple A games are so horribly unoptimized an fps cap is not necessary

[-] potustheplant@feddit.nl 3 points 1 week ago

Those two things have nothing to do with each other but ok

[-] Jtee@lemmy.world -4 points 1 week ago

The human eye cannot perceive an FPS beyond 60, so coding your game above that is poor optimization

[-] potustheplant@feddit.nl 2 points 1 week ago
[-] PunchingWood@lemmy.world 2 points 1 week ago

Well technically I played it on "PC" years back on PS Now lol. Although it wasn't a really nice experience with its low resolution and sometimes sluggish response.

[-] Pirky@lemmy.world 14 points 1 week ago
[-] Assman@sh.itjust.works 14 points 1 week ago
[-] shadowedcross@sh.itjust.works 2 points 1 week ago

Yep. Been waiting years for this to happen, but Rockstar has done enough shit I hate, that I'm not planning on giving them any more money.

[-] HeyThisIsntTheYMCA@lemmy.world 8 points 1 week ago

Is it cowboy times yet

[-] jballs@sh.itjust.works 5 points 1 week ago

I'm curious if this is a straight port or if they updated anything.

[-] llii@discuss.tchncs.de 4 points 1 week ago

Do they need money to fill the wait time until GTA VI?

[-] uienia@lemmy.world 6 points 1 week ago

To be fair GTA VI is probably not coming to PC this decade.

[-] vanontom@lemmy.world 2 points 1 week ago

I laughed, but really it'll probably arrive 1-2 years after consoles (but that felt like an eternity with GTAV). RDR2 took 1 year. RDR was said to be an impossible ^Undead Nightmare to port, but after 14 years they maybe kinda did it, baby! (We'll see...)

[-] Crafter72@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

Hmmm... Does it run optimized? With these DLSS/AFMF stuff I just worried it'll be another turd port like good ol' R* did with gta 3/vc/sa/4, bully, and manhunt. Yes their recent RDR2 is good or maybe i'm just stuck on older R* games -_-

Huh no Denuvo DRM? interesting...

EDIT: The Double-Eleven did the porting job. Guess I'll wait.

[-] hal_5700X@sh.itjust.works 3 points 1 week ago

Please be good.

this post was submitted on 08 Oct 2024
175 points (95.8% liked)

Games

32180 readers
1093 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS