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[-] paddirn@lemmy.world 25 points 1 year ago

I would love to see some GMing tools and the ability to do custom campaigns. Like I could imagine a group using BG3 to run an actual game of D&D in. It wouldn’t need to be incredibly complicated, just some sort of modular tiling and the ability to add objects/monsters, you don’t need dialogue (or keep it basic) or need to fuss with scripting or anything like that, just a basic scenario builder that’s easy enough for most GM’s to figure out. It’d still be more work than pen&paper, but a bit more approachable and it’d just look so beautiful.

[-] Spacemanspliff@midwest.social 4 points 1 year ago

That's what Neverwinter nights really was. Hell there are still people playing persistent world servers.

They could also release a few campaigns that DMs could use to start from. That wouldn't require much dev time aside from the DM tools (e.g. add a surprise if the team is doing to well in a battle, or hold back a surprise if they're struggling).

I think a lot of people would buy story packs, even if there's a way to make your own or get free community stories.

[-] Jakeroxs@sh.itjust.works 4 points 1 year ago

They had gm tools in divinity original sin 1 (I think? Maybe it was 2) didn't ever get used afaik

[-] SinkingLotus@lemmy.world 4 points 1 year ago

I'd love a system like Neverwinter Nights 2 had. Giving us the ability to create custom campaigns.

[-] FooBarrington@lemmy.world 3 points 1 year ago

That would be cool, but WotC won't let it happen. They want to own and monetize the digital tabletop, which they can't do with BG3.

this post was submitted on 10 Sep 2023
139 points (93.2% liked)

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