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[-] absquatulate@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

In a statement on CDPR's website, CEO Adam Kiciński says the layoffs are part of "ongoing process of several deep transformations within the studio," which he considers "key to making quality games, on time and without crunch."

I'm not familiar with the company's insides, but boy does that quote read like high quality newspeak.

[-] LChitman@kbin.social 1 points 1 year ago

on time and without crunch

The amount of doubt is reaching extreme levels!

[-] overzeetop@lemmy.world 1 points 1 year ago

Clearly the best way to get more done is to reduce the number of people doing work. :roll eyes:

this post was submitted on 27 Jul 2023
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