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[-] sleepisajokeanyway@kbin.social 16 points 1 year ago* (last edited 1 year ago)

I mean an API call isn't hard, it cuts down in the amount of resumes probably meaning your resume will be more likely to be looked at. And it let's then know you know the very basics, I've seen some shit on recruiting hell forums and I'm ok with this one. You don't even have to retype anything since the resume field is just a link.

The cringy stuff is "rockstar developer" and ninja, etc. Those are always red flags to me

The second feels like the first but better, they built on what was there and added a class/subclass system. I played through the first a couple of times but I think the new archetype system in the second adds a lot of replayability and I'll do more than just two characters in this one probably unless I completely forget about it when Armored Core comes out. Also the world generation seems way more varied this time around at first glance

[-] sleepisajokeanyway@kbin.social 1 points 1 year ago* (last edited 1 year ago)

The footage from other YouTubers like Vaati was only a few selected missions from Chapter 1 and this shows the same missions so spoilers should be extremely minimal. Your AC will probably be very different too depending on what you build so in my opinion it'll be pretty safe if you're okay with a few missions in Chapter 1 being spoiled. The end of the video has the final boss of Chapter 1 so you could stop at 11 minutes in to avoid that but even then AC isn't like Souls at all so spoilery stuff is way less damaging to the experience in my opinion.

Yeah, I got a Samsung Odyssey HMD cheap (for a VR headset, ~$300) while they were in production and I used my headset to play Half-Life: Alyx, Phasmophobia, and Boneworks. Alyx was very well polished (for a VR game) and nothing came close to that. The rest is varying levels of jank and it will take about 20 mins to set up the headset every time when I could boot up any other game in less than a minute.

And on top of that anything that wasn't those 3 games just didn't feel like it was worth the work to play for me. Boneworks got close to Alyx in terms of polish but if someone was prone to motion sickness at all it would be unplayable. I haven't ever been motion sick in my life but my stomach turned the first time the game "dropped" me down a hole. And Phasmo while it was far more immersive and scary in the headset it just wasn't worth the hassle of setting up the headset only to get a headache in 20 mins of playing because the glare was not great on my headset making dark rooms hard to see in. Better headsets might fix a lot of those issues but the price point, ease of use, and QoL features are not in favor of it ever being more than a party gimmick.

The average person isn't going to want to pay what I did for a few good games that might make them motion sick and a lot of janky garbage. And now most headsets are more expensive than that unless you want the Meta ones that are locked down.

sleepisajokeanyway

joined 1 year ago