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[-] scops@reddthat.com 19 points 2 days ago

If you have the port and money for it, I'd recommend a separate drive for the second OS. Windows is kinda notorious for stomping over GRUB if you rely on partitions for your dual boot.

If you're worried about installing to the wrong drive on accident, you can always physically disconnect the existing drive until install is complete, then plug it back in and set the boot order in the mobo config.

[-] scops@reddthat.com 5 points 3 days ago* (last edited 3 days ago)

Was there some fallout from this video? Or do you just mean the terrible experience she had at the hotel?

[-] scops@reddthat.com 0 points 1 week ago

Outer Worlds is way closer to a Fallout spiritual sequel (or beat Starfield to the punch) than an Elder Scrolls game.

Did they ever fix the reputation system? I managed to instantly piss off an entire city while I was in the middle of it because I accumulated one too many "We don't like you" points in the middle of a quest. Completely ruined my immersion and was a hard stop for me.

[-] scops@reddthat.com 8 points 1 week ago

To clarify, the FTC is being urged to craft this regulation. They have not recently urged for this regulation. Gotta love the English language.

[-] scops@reddthat.com 5 points 1 week ago

I also don't buy his take that the game started development in 2016, this is what was big culturally in 2016, and the team just retreated into a bunker until launch and didn't have any way to course correct.

That's not how game development works. I guarantee the headcount for this project didn't peak in 2016 and stay steady. This was a low-priority item on a few people's kanban boards for a couple years, probably had multiple starts, dead-ends, and reinventions.

I have to think Sony saw the writing on the wall, pushed the project out the door because they didn't think it would get any better barring significant reinvestment, and braced for the impact. I credit them just a tiny bit for not writing it off on their taxes and canning the project like Hollywood has been doing lately.

[-] scops@reddthat.com 5 points 2 weeks ago

Imagine 12 2-liters of soda. It's a lot.

[-] scops@reddthat.com 1 points 2 weeks ago

I don't have downvote arrows in either my browser or Jerboa on Android.

[-] scops@reddthat.com 9 points 3 weeks ago

Fair points, but I can't participate in this thread because I'm on an instance that doesn't allow down votes. The up vote solution is at least a bit more inclusive

[-] scops@reddthat.com 1 points 3 weeks ago

You, like the author, are just falling for console war nonsense

You are sprinting to the defense of a multi-billion dollar company to call me a console war partisan. That is some American-politics level projection right there. I was a Sega kid. We lost the console war at the turn of the century. Now I go where the games are.

If the Xbox is a console for people to play games, it's not the only console on the market, so it needs to compete. If it gains feature parity with its direct competition...except that said competition has a quality stable of exclusive titles, then the console is going to struggle. Like say, moving 20% of the volume that their competitor does. Microsoft's answer to this seems to be to forego adding the value of console exclusives to their own platform and instead releasing more of their first-party titles on Playstation and PC.

That's good for gamers, yes. It also flies in the face of any attempt to develop the Xbox as a platform choice. If I can afford one console per generation, why would I choose the Xbox over a Playstation? If I can afford multiple consoles, what does the Xbox offer that I don't get already with the Playstation?

[-] scops@reddthat.com 6 points 3 weeks ago

You're calling Jason Schrier, a dumb author. He is one of, if not the most respected games journalists in the industry. You might want to take a moment and consider his words.

For my part, I do well enough that I could easily afford a good PC and 2-3 consoles per generation, and I've bought an Xbox and PlayStation since the start of both product lines. My Xbox One S was by far my least utilized console, to the point where I just couldn't justify buying one in the current generation.

I just don't know who the Xbox is even FOR anymore. If they put out a good exclusive, I'll think about getting it... on PC, but even then, that's probably money going to Steam or even EGS, because fuck the Windows Store, and most of the time I don't even bother buying it there because something else on PC or PS5/PS Plus has caught my eye and I don't feel enough FOMO to go back looking for it.

I should be one of Xbox's core customers. But they stopped giving me the time of day when they spent an entire E3 blathering on about being a media console back in 2013. They've done precious little to try to win me back in the decade since.

[-] scops@reddthat.com 32 points 1 month ago

I don't think many adult games can afford mocap though. Typically the adult content is purely animated models.

[-] scops@reddthat.com 21 points 1 month ago

I hope this is a promo picture on a cold range, because I doubt those are air pistols like today, and that photographer is clearly ahead of the firing line

1446
submitted 1 year ago by scops@reddthat.com to c/games@lemmy.world

From Steam's self-published stats.

Baldur's Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam's bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

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scops

joined 1 year ago