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[-] rhombus@sh.itjust.works 110 points 4 days ago

It opens the run dialog, which I’m sure the vast majority of Windows users have never heard of. This would trick a lot of people who just trust whatever their computer asks them to do.

[-] rhombus@sh.itjust.works 8 points 1 week ago

It's hard to run any Unity/Unreal game in 4k on my 1070

Both of these engines are capable of making very optimized games, it’s just that most of the developers using them either don’t have the expertise or don’t care to put in the effort.

[-] rhombus@sh.itjust.works 3 points 2 weeks ago

That’s fair, I honestly haven’t used it in a while and forgot the real usage of unsafe code. As I said to another comment, it is a really rough language for game dev as it necessitates very different patterns from other languages. Definitely better to learn game dev itself pretty well first in something like C++, then to learn Rust separately before trying game dev in Rust.

[-] rhombus@sh.itjust.works 3 points 2 weeks ago

Those are fair points. I haven’t used it for a little while and forgot the exact usage of unsafe code. I love Rust, but I totally agree that it’s a rough language for game dev. Especially if you’re trying to migrate an existing project to it since it requires a complete redesign of most systems rather than a straight translation.

[-] rhombus@sh.itjust.works 3 points 2 weeks ago

The biggest reason is that it's much harder to write prototype code to test out an idea to see if it's feasible and feels/looks good enough. I don't want to be forced to fully plan out my code and deal with borrowing issues before I even have an idea of if this is a good path or not.

There are options for this with Rust. If you wanted to use pure Rust you could always use unsafe to do prototyping and then come back and refactor if you like it. Alternatively you could write bindings for C/C++ and do prototyping that way.

Though, I will say that this process gets easier as you gain more experience with Rust memory management.

[-] rhombus@sh.itjust.works 1 points 1 month ago

Which, again, is an incredibly unlikely attack vector unless you have some government secrets on your computer. And chances are that any attack through the IME or PSP is trying to do an implant into the UEFI/BIOS and not the processor itself.

[-] rhombus@sh.itjust.works 2 points 1 month ago

CPU firmware exploits are incredibly rare, if there even are any that exist beyond proof-of-concept. The chances of getting an infected CPU from this is so unlikely it’s practically impossible.

[-] rhombus@sh.itjust.works 1 points 1 month ago

If I understand it correctly, the chip has the vulnerability, but the malware would be installed on the motherboard in the form of a bootkit. So getting a used CPU is not a threat, but getting a used motherboard is (and kind of always has been) a risk.

[-] rhombus@sh.itjust.works 2 points 3 months ago

It might not be to the point of permanent damage, but you certainly wouldn’t be feeling good. You probably wouldn’t be iron deficient, but a lot of vitamins are only stored in small amounts in the body.

[-] rhombus@sh.itjust.works 1 points 3 months ago

It even pretty closely copies the logo.

[-] rhombus@sh.itjust.works 2 points 4 months ago

I’m the same way, if I don’t talk out loud or write my ideas down I can’t think straight. Without an inner monologue my thoughts just feel like a jumbled abstract soup I have to manually untangle by speaking. I also get songs stuck in my head, but I’ve always explained it as feeling a particular part of the rhythm, or almost feeling the lyrics in my mouth like I’m speaking them.

[-] rhombus@sh.itjust.works 7 points 4 months ago

Definitely patent trolls. They don’t use the patents at all and they have a bunch of lawsuits ongoing against other game developers.

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rhombus

joined 1 year ago