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[-] narc0tic_bird@lemm.ee -2 points 5 hours ago

Then roll your own implementation that can support lobbies from different services, like many games already do just fine. Don't launch a separate launcher within a launcher, it's stupid.

[-] narc0tic_bird@lemm.ee 18 points 21 hours ago

Then make the Epic version include Steam instead of vice-versa. Most players will have more friends on Steam, so it'd be easier this way.

[-] narc0tic_bird@lemm.ee 8 points 21 hours ago

Did they fully refund the handful of players who purchased the game only to have it taken offline basically immediately?

[-] narc0tic_bird@lemm.ee 4 points 3 days ago

Yeah, duplicate flags should just be ignored.

[-] narc0tic_bird@lemm.ee 8 points 3 days ago

Catppuccin Latte works well too!

[-] narc0tic_bird@lemm.ee 25 points 4 days ago

To be fair, a big portion of the work that goes into Linux (at least the kernel) is done by paid developers working for big corporations.

[-] narc0tic_bird@lemm.ee 5 points 4 days ago

Apple has so many bullshit rules in their App Store, unfortunately a non-bullshit rule requiring single player games to work offline isn't one.

[-] narc0tic_bird@lemm.ee 4 points 6 days ago

I think it's mostly supply/demand.

Most people are satisfied with how games are acquired commercially. Steam's DRM system is usually received well. There are outliers using different launchers (sometimes on top of Steam) or games using Denuvo, but most customers are satisfied with how Steam handles it, and it also adds valuable features like cloud saves (so for example when you have a desktop PC and a Steam Deck resuming where you left off is pretty seamless) and Valve didn't have any major fuckups yet (not that I remember anyway). It works, it's convenient and most people can afford it.

Similar thing with music: streaming services work well for the most part and have almost all the music most people would want. They're pretty affordable and convenient.

With movies and TV shows most people were satisfied when Netflix got rolling as it was pretty much the only streaming service you "needed". Nowadays more and more services emerge with their own exclusive content and pricing is increased on a regular basis, sometimes multiple times per year. That's why (from my perspective at least) piracy increases in that sector. It's no longer affordable and no longer convenient.

As for software, I think most people exclusively use free-to-use software anyway. Software from the Adobe suite still gets pirated a lot, I know no one who paid for Adobe software for personal use.

[-] narc0tic_bird@lemm.ee 44 points 6 days ago

Better pick the correct Proton version from the get-go then Linux users, switching it more than 4-5 times within 24 hours or so will trigger Denuvo blocking the game from starting.

Or just don't buy this crap :)

[-] narc0tic_bird@lemm.ee 5 points 1 week ago

UI can render in higher resolutions than the 3D world. A lot of games actually do that.

[-] narc0tic_bird@lemm.ee 8 points 1 week ago

Considering Intel is behind TSMC as well, China might be quite close to Intel then.

[-] narc0tic_bird@lemm.ee 0 points 1 week ago* (last edited 1 week ago)

More than enough for Apple to bend to pretty much whatever the Chinese government is asking for.

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narc0tic_bird

joined 1 year ago