sorted by: new top controversial old
[-] lycanrising@lemmy.world 3 points 4 months ago
[-] lycanrising@lemmy.world 0 points 5 months ago

i’m sure you mean this seriously, it just tickles me.

[-] lycanrising@lemmy.world 0 points 5 months ago

i was literally just thinking - the cars are driving on the left and the arrows are all driving on the right 😂

[-] lycanrising@lemmy.world 11 points 5 months ago

microsoft surface pen is my touchstone for this. the only way i could get new batteries was online and the pen lasted for so long if i bought a pack of 4 batteries i’d have lost the other two but the time they ran or so id need to but a whole new pack.

[-] lycanrising@lemmy.world 5 points 6 months ago

you make an interesting point and it reminds me of a counter point: that modern wars might have higher death tolls than historical wars, but modern wars - with modern weapons - end up costing less life overall compared to the populations of the time.

for tribal conflict of humans past, victory could mean wiping out the other tribe - 50% death toll or higher. as weapons advanced and more efficient and more destructive tactics emerged, wars can be more violent and more deadly but shorter and with fewer deaths compared to the overall population. wars became efficient.

all this is to say that if we didn’t have modern weapons there would be more killing - not less. “victory” would necessitate more deaths.

[-] lycanrising@lemmy.world 2 points 10 months ago

i personally see them as different tools of the same end goal - wealth generation in a checked and sustainable manner. capitalist environments inspire innovation, but require boundaries set (regulators) and a political environment which is alert and aware of exploitation and can make the calls about what is or is not acceptable.

[-] lycanrising@lemmy.world 14 points 10 months ago

software engineer in a medium-large public tech company, i agree. i can’t even imagine the amount of stress the legal team must be under to constantly be discovering what management and engineering have messed up this time…and discover the problem is 6 months old and if a regulator catches wind of it it’ll be painful.

[-] lycanrising@lemmy.world 33 points 1 year ago

and don’t forget that this is “we’ll work with you” - i.e. you’d better build your own analytics into your game to prove your case otherwise unity can go “well assume 10% are bad installs - now pay for 90%”

[-] lycanrising@lemmy.world 13 points 1 year ago

as someone who was reasonably deep with unity, the alternatives really are quite thin - Godot is a big contender or otherwise it's time to pick up some Rust game development

[-] lycanrising@lemmy.world 7 points 1 year ago

depends on your platform and your level of experience. Both unreal and godot have steep learning curves depending on where you come from. GDevelop is very accessible but also caps out quite fast. Great for making prototypes and getting simple games out there but depending on your level of ambition you will probably outgrow it sooner or later.

view more: next ›

lycanrising

joined 1 year ago