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[-] kautau@lemmy.world 5 points 10 hours ago

Agreed, things like DLSS are the right kind of application of AI to games, same with frame generation. The wrong kind is trying to figure out how to replace developers, artists of every kind, actors, etc in the production process with AI. That being said though, companies like Nvidia absolutely can and will profit off making sure that a game cannot run well on anything but the latest hardware that they sell, so the whole “you need to buy our stuff to play games because it has the good ai and now all games require the good ai” is capitalist bullshit

[-] kautau@lemmy.world 3 points 6 days ago* (last edited 6 days ago)

No, fashion is an industry, and it should remain that way. Anyone should feel free to explore the industry of fashion, nobody should feel like they have to, same with most industries.

[-] kautau@lemmy.world 8 points 1 week ago

What the heck’s this Gatorade. We got Brawndo. It’s got electrolytes

[-] kautau@lemmy.world 8 points 1 week ago

Yeah we are on the precipice of a massive bubble about to burst because, like the dot com bubble magic promises are being made by and to people who don’t understand the tech as if it is some magic that will net incredible profits just by pursuing it. LLMs have great applications in specific things, but they are being thrown in every direction to see where they will stick and the magic payoff will come

[-] kautau@lemmy.world 10 points 1 week ago

I think the idea is that every company is dumping money into LLMs and no other form of alternative AI development to the point that all AI research is LLM based and therefore to investors and those involved, it’s effectively the only only avenue to AGI, though that’s likely not true

[-] kautau@lemmy.world 8 points 1 week ago

Right and all the dogs in the race are now focused on neural networks and llms, which means for now, all the effort could be focused on a dead end. Because of the way capitalism is driving AI research, other avenues of AI research have almost effectively halted, so it will take the current AI bubble to pop before alternative research ramps up again

[-] kautau@lemmy.world 2 points 1 week ago

Looks great, thanks for sharing

[-] kautau@lemmy.world 10 points 1 week ago

Random recommendation, but I recently stumbled upon https://monaspace.githubnext.com, and it seems like a pretty cool approach to the whole "monospace font for dev work"

[-] kautau@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

Lol the out of memory error was a joke. A reference to that two people both trying to do the same thing will fill the heap since there’s unnecessary work.

I tried to make a code joke but it failed.

As far as what are they unwilling to release? Control. Ownership of any bit of the kernel they control

kernel maintainer Ted Ts'o, emphatically interjects: "Here's the thing: you're not going to force all of us to learn Rust."

Lina tried to push small fixes that would make the C code "more robust and the lifetime requirements sensible," but was blocked by the maintainer.

DeVault writes. "Every subsystem is a private fiefdom, subject to the whims of each one of Linux’s 1,700+ maintainers, almost all of whom have a dog in this race. It’s herding cats: introducing Rust effectively is one part coding work and ninety-nine parts political work – and it’s a lot of coding work."

[-] kautau@lemmy.world 24 points 1 week ago

It's a whole different ballgame. I've written a good amount of C and C++ in my day. I've been learning Rust for a year or so now. Switching between allocating your own memory and managing it, and the concept of "Ownership" https://doc.rust-lang.org/book/ch04-01-what-is-ownership.html is just something many devs set in their ways aren't willing to do.

I understand where they're coming from, I've gone through massive refactors with new tech in my career. I think this approach needs to be more methodical and cautious than it is, but I don't think they are correct in the end result. I think a memory-safe language is the way to go, and it needs to happen.

This to me is a classic software project with no manager and a bunch of devs arguing internally with no clear external goals. There needs to be definitive goals set over a timeline. If someone doesn't agree after a consensus is reached they can leave the project. But as of now I think as others have said this is 80% infighting, 20% actual work that's happening.

[-] kautau@lemmy.world -5 points 1 week ago

Ironically the majority of the rust memory management ruleset is called ownership, and they are unwilling to release any of it, and claiming all of it, so there's an out of memory error.

[-] kautau@lemmy.world 13 points 1 week ago* (last edited 1 week ago)

But on the other hand you can’t expect some smaller and smaller subset of the population to primarily just learn C and meet the criteria of a kernel dev.

I absolutely agree with all your points, and most rust devs would agree, but the general idea is that over time that energy (which would have been spent tweaking malloc and such) should be spent on the rust compiler and memory management systems, which is already magic as someone who as written a lot of c, c++, and spent the better part of a year learning rust. (I’m no expert of course, but I have a pretty decent grasp on the low level memory management of both the Linux kernel and the rust compiler).

So that over time the effort that would be spent on memory management and kernel functionality can be properly divided. Rust not being efficient somewhere in catching memory faults or managing memory? Fix it. Someone writing unsafe rust code? Fix it.

I think at the end of the day everyone wants the same thing which is a memory safe kernel, and I think that rust Is being shoehorned into kernel projects too early in places where it shouldn’t be, but I also think there is unnatural resistance to it just because it’s different elsewhere to "how it's always been done."

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kautau

joined 1 year ago