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[-] jjjalljs@ttrpg.network 4 points 3 days ago

Holy shit. I had no idea.

[-] jjjalljs@ttrpg.network 5 points 3 days ago

Low density places are always going to kind of suck on a lot of metrics. You just don't have the people to support a lot of stuff. I'm sorry that small towns are dying but like there's not really a reason they'd thrive.

Cities have been important since like the dawn of history. At least farms grow food. Suburban sprawl is the worst.

Cost of living needs to go down and wages up, but no one should be vying for low density.

[-] jjjalljs@ttrpg.network 4 points 4 days ago

I have very little patience for people who can't or won't do the hard thing. Like, yeah withdrawal is going to suck but sometimes you have to do something unpleasant to get something better.

I mostly keep it to myself though. A lot of people have this problem. Not just about smoking.

Conversations like

"I'm so tired I don't know why."

"When did you go to sleep and get up?"

"Uh sleep at like 3am and up at 7am."

"Well that explains it. Why up so late?"

"... YouTube videos."

"You should probably stop staying up so late watching videos so you're not exhausted all day."

"No."

But I mostly keep it to myself because there's not really anything I can do to make someone listen.

[-] jjjalljs@ttrpg.network 44 points 4 days ago

Most smokers I've talked to get really defensive about it. "it's not that bad! Sugar is worse for you! It's not like you exercise or anything! I don't smoke as much as so-and-so!"

It's pathetic, really. I'd respect them more if they could just own "this is bad for me and everyone around me."

[-] jjjalljs@ttrpg.network 22 points 4 days ago

Guy I know worked for a pretty big video game studio or two. (You've definitely heard of some games he worked on). Then he realized it sucked. Took a job in FinTech, made like double the money for half the work.

[-] jjjalljs@ttrpg.network 21 points 4 days ago

Many people are bad at delayed gratification and long term thinking.

[-] jjjalljs@ttrpg.network 15 points 1 week ago

Fingers crossed for total conversions. Give me some non-5e rule systems. (Unlikely, I know. Double unlikely to get anything other than maybe Pathfinder, but I can hope)

[-] jjjalljs@ttrpg.network -4 points 1 week ago

I don't think I understand. You want me to roll the dice with my life going around their car, so they can have an easier time getting coffee?

[-] jjjalljs@ttrpg.network 25 points 1 week ago

I sincerely think that someone parked in the bike lane (or fire lane or other places you're not supposed to park for safety) should forfeit the protection of law. While your car is there, anyone inconvenienced by it should be allowed to just do whatever.

People are like "well I was just there for a minute!" and I'm like it takes less than a minute for a cyclist to swerve around the ill-placed car, get hit by some other car, and die, so that doesn't seem convincing.

I just don't care that you need your car to be there for personal convenience. Deal with it instead of making it everyone else's problem.

[-] jjjalljs@ttrpg.network 3 points 1 week ago

But those bots don't have any intersection with my network, so their trust score is low.

If they do connect via one of my idiot friends, that friend loses credit, too, and the system can trust his connections less.

The trust level is from my perspective, not global.

[-] jjjalljs@ttrpg.network 4 points 1 week ago

Sometimes people's priorities, needs, and desires are bad.

[-] jjjalljs@ttrpg.network 7 points 1 week ago

The way I imagine it working is if I notice a bot in my web, I flag it, and then everyone involved in approving the bot loses some credibility. So a bad actor will get flushed out. And so will your idiot friend that keeps trusting bots, so their recommendations are then mostly ignored.

1

Like I saw one that was titled "I wonder why rule" and had a picture about overpaid CEOs or something.

Why "rule"? What's the origin of this format?

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jjjalljs

joined 1 year ago