Dude has somehow turned being based into a seemingly very succesful career.
It's coming to PC on day one, check the details.
Theyre calling it "exclusive" because it's only on one "console" but it's still releasing simultaneously on PC.
"Console exclusive" apparently means its only exclusive to one console, but PC is still a thing.
There's an asterisk with a fine print "also available on PC".
They wanna sell those playstations so bad.
Unit commanders are given instructions to ensure soldiers consume Russian state media daily to maintain their “psychological condition”.
Makes sense. Wouldn't want the troops thinking things through on their own. They might come to conclusions that actually approach the truth.
Terminal case of carbrain. Literally incapable of thinking it through.
It's to discourage removing the lanes. You could still remove them, but not if the reason is to allow for a bike lane.
The point their making is that Nintendo has a bigger cash vault than most actual banks.
Unless money itself stops being money, they are sitting on a cash-pile so big they could ride out several financial crises by just... Doing nothing.
Start with the cheapest plan.
If you ever find yourself wishing steam installed a game faster, then upgrade to the next best one. See if that feels like enough.
I pay a bit more for 600mbps, but that's because I have a home server which runs services for friends and family. It might be streaming media, be syncing nextcloud data, and uploading a snapshot to off-site backup, all at the same time, and it needs to do that without hiccups for anyone accessing it. Even then it's more than strictly necessary. 350mbps would be VERY fast, and enough.
Along with that comes the ability to install small games basically instantly on my gaming desktop, and big ones in the time it takes me to grab a snack, but even the cheapest speed available would otherwise be more than enough for single-person use.
My siblings and mother live on 10mbps home wifi, and they never even complain.
Or maybe medically?
And then they try to fix it by spending even more on the next title.
I don't get it.
It has resulted in some fantastic, well-selling games, but it was never going to reach the universal "literally everyone is playing this" level they seem to keep thinking will happen "any second now".
Sony?
Final Fantasy is owned by Square Enix.
I suspect Sony pays them very little for the timed exclusivity, still that does help.
But the mismanagement I'm referring to is less to do with the platform availability (though that doesn't help) as it is with Squenixes habit of consistently over-estimating final sales, and thereby overspending on development and scope.
Squenix did it with Tomb Raider, they did it with Deux Ex, and then axed the franchises entirely because they "failed to meet sales projections". They still sold like hell, but "underperformed" because Squenix had completely bonkers expectations, and thereby also spent way more than warranted.
The marketing budget for Shadow of the Tomb Raider was apparently more than a third of what they paid for development, and even the development cost was questionable.
The exact same pattern is happening with Final Fantasy, where they try to fix waning sales by going bigger and bigger, instead of more efficient and consistent. I hope they wise up before they axe FF, too.
Intergrade is an increbile game. I loved it.
Squenix is still missmanaging the shit out of their franchises, and I will be waiting for Rebirth to be discounted and on PC.