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[-] JakoJakoJako13@lemmy.world 9 points 4 months ago

7 euros for 20gb of data? I'm paying close to $30 a month for 1 gig and if I cross that the bill shoots up to $40 Fucking American Capitalism.

[-] JakoJakoJako13@lemmy.world 2 points 7 months ago

Yeah, I put many hours into it. It's a blast.

[-] JakoJakoJako13@lemmy.world 4 points 7 months ago

Because Cities Skylines 2 is such a letdown I've been trying Timberborn and wanna start Songs of Syx. City builders are my staple but it's been years since I've caught the same high as when I played Sim City 4. CS1 was great but SC4 is still the best city builder game ever made IMO.

Tekken 8. I love fighting games too. Street Fighter 6 is great but I fell off that game hard. Capcom is way to slow to do anything with the game. It's really easy to get bored with it.

After that I really wanna go back and finish BG3. I spent a lot of time in act 1 and barely touched it after that. I don't know why I dropped it. I was having a blast. I guess that's ADHD or something.

[-] JakoJakoJako13@lemmy.world 2 points 7 months ago

Be careful with Subnautica. I lost 75 hours of my life in the blink of an eye to that game. It's easily one of the best survival horror adventure games ever made.

Terraria is also up there. Once you play it you never really need to try another side scrolling 2D Minecraft like game again.

[-] JakoJakoJako13@lemmy.world 7 points 7 months ago

I'll give you mine from an old ass copy of the Joy of Cooking. Been making it for years and it's a big hit around the holidays. When Granny is begging for my recipe you know it's good.

2 1/2 lbs of cream cheese

1 3/4 cups of sugar

1 teaspoon of lemon zest

1/2 a teaspoon of vanilla extract

5 large eggs

2 egg yolks

1/2 cup of heavy cream

The crust is up to you but I usually do graham crackers and melted butter spread out over a spring form pan. That's another important part. Make sure you're doing this in a spring form pan. This is a thick cake.

It's as simple as mixing all the ingredients together until you get a smooth and creamy mix. Use a mixer. Start with the cream cheese and sugar. Then the eggs. Then the cream. Then the zest and extract. Cook at 500 degrees for 15 minutes, then reduce to 200 for an hour. When done cooking let it cool to the touch then put it in the fridge for at least 8 hours. The cake will come out looking burnt and jiggly like jello. Trust me that's just the first layer. The liquidity is from it being hot. Once it cools down you should have a fluffy and creamy cheesecake.

[-] JakoJakoJako13@lemmy.world 1 points 10 months ago

Same but only because I dual boot Windows and was too lazy to setup grub or systemd-boot the day I installed Linux on my new setup.

[-] JakoJakoJako13@lemmy.world 4 points 10 months ago

I was able to pick up Street Fighter and Baldur's Gate before I left my job. They'be been holding me for months now. Two of the best games to come out this year are real life savers when I'm stressed the fuck out.

[-] JakoJakoJako13@lemmy.world 5 points 10 months ago

The snow biome theme from Terraria is an absolute gem.

[-] JakoJakoJako13@lemmy.world 2 points 10 months ago

This is key. A decade ago I did all three days at the New England Metal and Hardcore festival. Bodies fell from the sky on me. I got punched in the back of the head. I was almost knocked out on multiple occasions. I lost my glasses and was blind for most of the trip. What hurt the most was my feet. The pain was only alleviated when I was running around in the pit and walking back to my motel. I was in my early 20s then. I can't imagine doing that now.

[-] JakoJakoJako13@lemmy.world 1 points 10 months ago

I'm on a Ryzen 7700x with 32gb or ram and a rx5700xt GPU. I average about 25fps on low to medium settings at 1440p. It's not the best, but it's playable.

Performance issues aside, it's a much better city management game than CS1. The progression system is fantastic. There's a lot to learn when growing your city. The wonderful part is you can really go at your own pace. I got a 15k pop city and barely touched some of the mid game tech yet. It's not forcing me to upgrade like my city will come to a halt. It really is the best combination of management and city building we've had since SimCity4.

That being said there are some sore spots. Maps with bumpy terrain are a pain in the ass. It feels like I've done more terraforming in 10 hours of CS2 than 500 I clocked in CS1. That's how ridiculous the terrain system can be. I have no clue what they were thinking making the terrain so janky in this game. Don't get me wrong, it's not game breaking. It's more of an inconvenience. Like I have to spend meaningful time terraforming large chunks of the map to get good land. Even after that it still comes out janky. To my understanding it's all about the map. Like maps added later in development were flatter and I picked one of the rough early maps. It's still a jank system.The way buildings lay on terrain abd morphs the land is bad and needs to be looked at.

As good as the road tools are, they're finicky. It's probably because I don't have the muscle memory for it yet, but I spend a lot of time micro moving roads into place to get the right connection. The node based system is great, but takes some getting used to.

Balance seems off to me. My industry demand is always on max. I'll build out an area and it goes away just to pop right back to max once the new buildings are running. Then I look at the numbers and they don't make sense. 10 workers for a factory is way to little. I end up having whole neighborhoods of nothing but factories. It's annoying. When in reality there might be a few factories here and there, they each employ thousands of people and take up little space. Where as this game has you building full factory cities because each building employs no more than 20 people. It's another thing that needs to be adjusted imo.

Those are the only things I have to complain about the game so far. During my first extended playthrough I thought it really felt like SimCity4. I was blasting the SC4 soundtrack when playing it, but the progression system felt familiar. It adds so much to the game. It gives you a sense of accomplishment when you see your work means something. And there's a lot of levels a city can reach. There's always gonna be something to work towards. Performance wise, it could be better. Hopefully it gets sorted out in the coming months.

[-] JakoJakoJako13@lemmy.world 1 points 10 months ago

City builders have always been the type of games where once you get sick of the soundtrack, you put on your own music. I've barely listened to the CS2 tracks because I've been blasting Simcity 3K, 4 and metal the whole time.

[-] JakoJakoJako13@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

Did you see it?

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JakoJakoJako13

joined 1 year ago