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[-] Contramuffin@lemmy.world 0 points 1 month ago

Haribo sugarless gummy bears have a strong laxative effect. I'd say that's a pretty strong contender

[-] Contramuffin@lemmy.world 1 points 1 month ago

I don't particularly like the layout of libreoffice, but I find that onlyoffice works for me. Not as feature rich, I suspect, but it doesn't disrupt my workflow due to how similar it is to Microsoft Office

[-] Contramuffin@lemmy.world 0 points 1 month ago* (last edited 1 month ago)

I read music and I still have no idea what it's trying to say

[-] Contramuffin@lemmy.world 8 points 1 month ago

If you like GoT, you'd probably like Shogun

[-] Contramuffin@lemmy.world 14 points 1 month ago* (last edited 1 month ago)

It's confusing because both AMD and Nvidia call both frame gen and upscaling as the same thing.

Upscaling: GPU renders game at low resolution (eg, 720p), and then (semi) smartly guesses what's in the pixels that weren't rendered. You get improved framerates because the GPU is doing less work per frame. The downside is typically that the image is typically a bit blurrier, and depending on how the GPU guesses the missing pixels, you might also get ghosting, which is where moving objects leave a smear trail behind them. The general consensus is that if you plan to use an upscaler, you should only use the highest quality mode on the upscaler. Any lower and the blurring becomes too significant

Use when:

  • your GPU isn't powerful enough to drive your monitor at its native resolution (ie you were going to run the game at a lower resolution anyways)
  • your game isn't running as fast as you'd like, but turning down the settings would result in too noticeable of a drop in visual quality
  • your game doesn't support your monitor's native resolution (common in older games)

Do not use when:

  • you could turn down the settings and still be satisfied with the visual quality

Frame gen: GPU renders a frame, holds on to the frame, renders the next frame, and then guesses at what happened between the two frames. The framerate is improved because the GPU is inserting an entirely guessed frame in between every rendered frame. The downside is that because the GPU has to hold on to a frame, the latency is increased. More specifically, the time between when you move your mouse and when your camera moves will be increased with frame gen.

Use when:

  • your game isn't latency-sensitive (eg puzzle games, strategy games, some adventure games)
  • you have a high refresh rate monitor (higher refresh rates typically lead to less added latency)

Do not use when:

  • your frame rate (without frame gen) is below 60 fps (added latency becomes too noticeable)
  • your game is latency-sensitive (eg competitive multiplayer games)

Terminology:

  • AMD FSR 1: semi-dumb upscaler

  • AMD RSR: literally just FSR 1

  • AMD FSR 2: semi-smart upscaler

  • AMD FSR 3: very slightly smarter upscaler than FSR 2, and comes with semi-smart frame generation

  • AMD AFMF: literally just the frame generation part of FSR 3, but slightly dumber

  • nVidia DLSS 1: semi-dumb upscaler

  • nVidia NSR: literally just DLSS 1

  • nVidia DLSS 2: semi-smart upscaler

  • nVidia DLSS 3: smarter upscaler than DLSS 3, and comes with semi-smart frame generation

  • Intel XeSS: semi-smart upscaler

[-] Contramuffin@lemmy.world 15 points 1 month ago

Ori and the Blind Forest. Every song in the soundtrack is brilliant

[-] Contramuffin@lemmy.world 0 points 2 months ago

There was an assassination attempt on Trump recently. He barely escaped being shot in the head and managed to get away with only a graze that damaged his right ear

[-] Contramuffin@lemmy.world 0 points 2 months ago

No, the point is that trump wouldn't use the right airpod, so it will always be at full charge

[-] Contramuffin@lemmy.world 5 points 2 months ago

Flying is definitely the first challenge that players tend to meet. Just use autopilot. You can cancel the autopilot mid-flight, and you absolutely should cancel the autopilot if you start to see that a planet is getting in your way. Most people just fly with the autopilot, and that's really my biggest advice.

If you really insist on flying manual, don't treat it like driving a car. Spaceships (both real and in-game) drift most of the time. You want to get up to speed (400 m/s is a good top speed most of the time) and then drift the rest of the way to your destination. Do you see the white dotted arrows coming out from the planet that you're targeting? You want to get those arrows to be as short as possible. If the arrows are visible, that means you're not lined up with the planet and you'll miss the planet

[-] Contramuffin@lemmy.world 9 points 2 months ago

That's slightly untrue. The physics is in fact accurate. It's just that the ship engine is so powerful that you can effectively ignore the gravity. If you've ever tried to land on the ___ _______, you'll know that by far the easiest and safest way is to utilize orbital mechanics

[-] Contramuffin@lemmy.world 31 points 2 months ago

Yeah, people tend to have that problem, especially if they're treating it like driving a car. If you want to fly manual, never fly more than 400 m/s, because then you won't have enough time to slow down.

My actual advice though is to just use autopilot. People seem to forget that you can cancel autopilot. If you start to see that there's something getting in your way, cancel the autopilot and push the ship to the left or right (it's easier to go around the planet than to slow down). Once you're clear, resume autopilot.

[-] Contramuffin@lemmy.world 9 points 2 months ago

Seconding lockpocking. Easy to learn, tactile feedback (very kid friendly!), can absolutely annoy parents. But be careful to teach children not to do anything that'll seriously get them into trouble

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Contramuffin

joined 1 year ago