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[-] Charliebeans@slrpnk.net 5 points 9 months ago

Great to see how project is shaping!

[-] Charliebeans@slrpnk.net 15 points 9 months ago

Getting pretty tired of all of these AI tools…

[-] Charliebeans@slrpnk.net 33 points 11 months ago

We heard this one too many times. This now became “I believe it once I see it” thing.

[-] Charliebeans@slrpnk.net 4 points 1 year ago

I think dotnet is moving in a very good direction! We skipped updating to .NET7, will jump straight to .NET8.

[-] Charliebeans@slrpnk.net 22 points 1 year ago

How does this number compare to other popular attractions? For me it's hard to comprehend this number

[-] Charliebeans@slrpnk.net 1 points 1 year ago

I still remember how creepy found this game when played as a child, never finished though... Maybe I should come back to this game

[-] Charliebeans@slrpnk.net 19 points 1 year ago* (last edited 1 year ago)

Pirated game must be launched to verify that it actually works and this remove 90% of mental burden that makes so many games in Steam library to rot

[-] Charliebeans@slrpnk.net 5 points 1 year ago

I personally really like Stretchly, until check was not aware that it's open source, but it is and it's great! https://github.com/hovancik/stretchly

[-] Charliebeans@slrpnk.net 2 points 1 year ago

Didn't understood a thing, but seems cool

[-] Charliebeans@slrpnk.net 24 points 1 year ago

Not expected C# to be this high. Also did not expected F# be so far away from C#.

[-] Charliebeans@slrpnk.net 15 points 1 year ago

I hope it's only me, but site design is horrific...

[-] Charliebeans@slrpnk.net 4 points 1 year ago

Sounds good! But in my mind this falls more into "potentially good news", not only when or how this will go into production, but also how big pharma will handle this 🥲

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Charliebeans

joined 1 year ago