121

Source

Alt text:A screenshot from the linked article titled "Reflection in C++26", showing reflection as one of the bullet points listed in the "Core Language" section

you are viewing a single comment's thread
view the rest of the comments
[-] Zangoose@lemmy.world 6 points 3 weeks ago* (last edited 3 weeks ago)

There's a pretty big difference though. To my understanding enable_if happens at compile time, while reflection typically happens at runtime. Using the latter would cause a pretty big performance impact over a (large) list of data.

[-] Sonotsugipaa@lemmy.dbzer0.com 2 points 3 weeks ago

Wouldn't compilers be able to optimize runtime things out? I know that GCC does so for some basic RTTI things, when types are known at compile time.

[-] BatmanAoD@programming.dev 6 points 3 weeks ago

For runtime reflection, no, you'd specifically be able to do things that would be impossible to optimize out.

But the proposal is actually for static (i.e. compile-time) reflection anyway, so the original performance claim is wrong.

[-] Sonotsugipaa@lemmy.dbzer0.com 2 points 3 weeks ago

Yeah, that's what I was thinking of. I don't know how C++ could reasonably have Java-like reflections anyway...

[-] azi@mander.xyz 1 points 2 weeks ago

C++26 reflection is compiletime

this post was submitted on 24 Sep 2024
121 points (94.2% liked)

Programmer Humor

19315 readers
40 users here now

Welcome to Programmer Humor!

This is a place where you can post jokes, memes, humor, etc. related to programming!

For sharing awful code theres also Programming Horror.

Rules

founded 1 year ago
MODERATORS