181
submitted 1 month ago by simple@lemm.ee to c/games@lemmy.world
you are viewing a single comment's thread
view the rest of the comments
[-] MossyFeathers@pawb.social 72 points 1 month ago

Maybe the most significant issue is that, for some reason, the Seekers of the Storm update has tied Risk of Rain 2's physics systems to its frame rate. When asked about it on Discord, Gearbox developer GBX-Preston said FPS-related issues, "and all the ramifications on balance/physics/attack speed/movement/etc. were not intentional. This is in our top handful of issues we're investigating." As a stopgap, he said players experiencing issues should lock the game at 60 fps.

Amazing. How the fuck did you do that?

[-] addie@feddit.uk 26 points 1 month ago

It's in Unity, isn't it? So rather than multiplying the speeds by Time.deltaTime when you're doing frame updates, you just don't do that. Easy peasy. They've got that real "Japanese game devs from twenty years ago" vibe going.

[-] Zoboomafoo@slrpnk.net 14 points 1 month ago

Or even a decade ago. Dark Souls 2 had some enemies' attack animations tied to frame rate, like the Alonne Knights. So they attacked incredibly fast on PC compared to console.

Weapon degradation was also tied to framerate :(

[-] xavier666@lemm.ee 3 points 1 month ago

Minecraft has this wonderful mechanism where everything is dependent on game-tick/server-tick, which is independent of player FPS. Why do modern developers keep using FPS for game physics?

[-] Baleine@jlai.lu 3 points 1 month ago

Minecraft is different because it uses a client and server pattern, separating the physics and display loops completely

[-] breadguyyy@kbin.earth 2 points 1 month ago

basically every game uses ticks lol this was not intentional

load more comments (2 replies)
load more comments (5 replies)
load more comments (8 replies)
this post was submitted on 30 Aug 2024
181 points (98.4% liked)

Games

32187 readers
1299 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS