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submitted 3 months ago by boem@lemmy.world to c/technology@lemmy.world
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[-] Lucidlethargy@sh.itjust.works 5 points 3 months ago

This may be true for AR, but it is emphatically not true for VR. There are dozens of amazing games that are extremely addictive and fun. Steam VR is no joke, it's a very solid store these days.

[-] dustyData@lemmy.world 3 points 3 months ago* (last edited 3 months ago)

There are dozens of amazing games

…and 99% of them are tech demos.

Compare it to an industry that publishes over 10 thousand games every year, on Steam alone. Then you start to understand how VR is just a niche hobbyist toy. Not a mainstream product. Making VR experiences is several times harder while also aiming at a minuscule tiny market. VR is perhaps today on par to where general computing and gaming was in the 70s. Neat concept, not enough use cases and product development, still way too cumbersome and expensive.

[-] TonyTonyChopper@mander.xyz 1 points 3 months ago

dozens

😂 I love VR but this is such a sad metric as a positive remark

this post was submitted on 18 Jun 2024
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