113
submitted 5 months ago by ylai@lemmy.ml to c/gaming@lemmy.ml
you are viewing a single comment's thread
view the rest of the comments
[-] KingThrillgore@lemmy.ml 4 points 5 months ago

I did some research on quest system design and found a Unity plugin that reduced them down to basically eight core tasks, which means you treat it like data entry. Just have the writers draft up the elements at each part of the timeline and fuck it. Have to think more holistically and probably do the writing first, tasks once you're happy with where to go.

this post was submitted on 24 Mar 2024
113 points (90.1% liked)

Gaming

19717 readers
745 users here now

Sub for any gaming related content!

Rules:

founded 4 years ago
MODERATORS