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How do games like Sea of Thieves stay afloat?
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Is Paradox really a good example? Their games usually have a stupid long life with deep discounts on the base game, and multiplayer allows you to play DLC that the host bought. I feel like with them, there's a "buy it on sale" or "don't buy most DLC" mentality instead of a "pirate it" mentality, but correct me if I'm wrong.