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submitted 10 months ago by DannyMac@lemmy.world to c/games@lemmy.world
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[-] Cheesus@lemmy.world 11 points 10 months ago

It's a bit more complicated than that. There are a lot of accounting tricks to be constantly making losses but end up cash flow positive.

I don't work or invest in Unity so I don't have a great understanding of their metrics but companies I worked at would constantly capitalize new projects to add expenses in the future. You can structure sales deals so a new feature is added late in the contract. That pushes revenue out, but you can collect more cash early.

If unity didn't do share buy backs this quarter, they would have a positive cash flow. Which points to they should be a profitable company but instead are using accounting tricks to post losses to lower tax bills.

this post was submitted on 14 Nov 2023
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