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[-] beefcat@lemmy.world 44 points 1 year ago

It already played great on the Deck (Denuvo hasn't been a problem for Wine/Proton for several years), but the removal of DRM is always a win in my book.

I'd like to see this trend of publishers stripping it out of their games after a couple years continue.

[-] pinchcramp@lemmy.dbzer0.com 7 points 1 year ago* (last edited 1 year ago)

Why wait a few years and not avoid it completely? I doubt there's any reliable data that confirms a significant loss in sales if they launched without Denuvo and its ilk. DRM is at best useless and at worst "harms" customers.

[-] gila@lemmy.world 4 points 1 year ago

You can't really measure the proportion of players that would buy the game were they not able to pirate it, which makes it easy for CEOs to imagine every incidence of piracy as a lost sale. Who's going to convince them they put the cart before the horse? It absolves them of direct responsibility for almost any shortcoming possible

[-] dustyData@lemmy.world 1 points 1 year ago

Essentially, it's probably some manufactured guesstimated metric that some sales executives pulls out of his ass for each release.

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this post was submitted on 07 Sep 2023
523 points (97.8% liked)

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