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[-] canis_majoris@lemmy.ca 11 points 4 months ago

I wonder what kind of changes they will make to this iteration. I know VI was a big change from V, but eventually I learned to enjoy the different mechanics and have a ton of hours logged.

[-] kandoh@reddthat.com 19 points 4 months ago

My only request would be the same it's always been: harder difficulties make the NPCs play better instead of just giving them bonus resources so they have amazing starts you have to rush to overcome.

[-] calabast@lemm.ee 7 points 4 months ago

But that sounds haaaaard to design.....

Hey, maybe here's an actual good use for AI, study how lots of people play strategy games, and teach a model to play at varying skill levels.

[-] kandoh@reddthat.com 5 points 4 months ago

That's exactly what I was thinking. If they can teach an AI to play GO, Civilization should be easy.

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this post was submitted on 07 Jun 2024
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